Rafael Grassetti

Art Director | Principal Artist
(Complete resume upon request)



Im currently living in Santa Monica, California working at SONY Santa Monica on the God of War franchise.

I started my carrer in 2004 working for advertising studios in Brazil, after working as lead modeler for almost 3 years i got back to work as a Freelance Character Artist for Cinematic, Advertising productions and Toy industry for abroad companies. In 2011 i had the pleasure to relocate to Canada to work at Bioware as a Senior Character Artist on the Mass Effect and Dragon Age series. I moved to California in 2013 to work at SONY San Diego as a Character Art Supervisor where i contributed to 6 tiltes, including “Killzone: Shadow Fall”, “Infamous 3” and “The order 1886”. After that i got hired at Sony Santa Monica to work on the God of War series.

Ive already worked in more than 70 projects for more than 15 companies in many titles, including Cinematic Production, Game Art, Tv Projects, Printed Advertisement, Statue collection design and Toy design. I have professional experience with traditional and digital sculpting, modeling, rigging and facial pipeline, animation and rendering.


Press and Release :
CG Masters Interview (Video – EN – 2014)
Collective Podcast (Audio – EN – 2014)
3D Printer Expo “Sculpt Off” (Video – EN – 2014)
Melies School Video Interview (Video – PT – 2014)
3d Creative Magazine Interview (EN – 2014)
ZBrush UGM Video (Video – EN – 2013)
NimboCG Podcast Entrevista (Audio PT – 2013)
MakeuseOf (EN – 2013)
3DTotal Career Path (EN -2013)
Its Art Mag (EN – 2013)
CGTantra Interview. (EN – 2010)
3dTotal Website Artist Interview. (EN – 2009)
Interview for website PlayPlus (PT)
Interview for Globo website G1 (PT)
Kotaku Brazil Interview. (2011)
Koraku Article (2011)
ZBrush Central Featured Member Interview (EN – 2008)
Speed sculpting article for 3dCreative Magazine. (EN – 2009)
Interview for 3D tuts (EN)
Interview for 3D Again (EN)
Interview for Girls of War (PT)
GGBR TV Interview (RedeTV) (PT)
ESPN TV Interview (PT)
Interview for Tech Tudo (PT)
Interview for Game World (PT)
Interview for MTV Judao (PT)
Pixologic Movie Sculpting for Rapid-Prototyping (2008)

 Video Interviews

legendas em pt – https://jogos.uol.com.br/ultimas-noticias/2016/03/10/saiba-como-um-brasileiro-virou-escultor-de-personagens-em-god-of-war.htm

  Studio, classes and Events

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